p = \(\begin{vmatrix} x & 3 & 0 \\ 2 & y & 3\\ 4 & 2 & 4 \end{vmatrix}\)
Q = \(\begin{vmatrix} x & 2 & z \\ 3 & y & 2\\ 0 & 3 & z \end{vmatrix}\) Where \(p^T\) is the transpose P calculate /\(p^T\)/ when x = 0, y = 1 and z = 2
The correct answer is B. 24
p = \(\begin{vmatrix} 0 & 3 & 0 \\ 2 & 1 & 3\\ 4 & 2 & 2 \end{vmatrix}\)
P
= \(\begin{vmatrix}0 & 2 & 4 \\ 2 & 1 & 3\\ 0 & 3 & 2 \end{vmatrix}\)
/p
/ = \(\begin{vmatrix}0 & 2 & 4 \\ 3 & 1 & 3\\ 0 & 3 & 2 \end{vmatrix}\)
= 0[2 - 6] - 2[6 - 0] + 4[9 - 0]
= 0 - 12 + 36 = 24
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